Improvements to the plan based on research
Based on various previous research, it left me feeling vacant about the initial design plans. So I set out to improve on this and try to create a workable, more concrete solution.

This is the scheme I drew up for the second time, and it is more complex than the initial one. More of the buildings show the large number of old residential buildings in the Shekou area, and also set off the tallness and prominence of the China Resources Tower in red. The old concrete sea stone wall and the more tropical parkland. I believe that all of this gives a better understanding of the uniqueness of this part of Shenzhen.

The last change I made to the programme was to confirm a workable viewing sequence. It has always been a problem for me to see all the things I wanted to express in this world in one go. But in the end, I settled on a workable route. Starting from the purple position and proceeding in a back-to-back order. To ensure that the player runs out of bounds, I also set up a special transparent wall to ensure that this doesn’t happen.