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Virtual Principles

Week 13

Material experimentation

The inner appearance of this underground carriage is part of the animation, so I built most of its appearance and content. I have now completed all the modeling and some of the materials for the underground. This image shows the basic appearance of the underground and its rendering. Most of the light for this piece comes from the lamps inside the car. The glass material is also used to better show the galaxy and galaxies outside.
For the majority of the car body I have chosen to use partially reflective metal, such as the roof and underside of the car. For the metal railings I have chosen the most reflective material to distinguish them from the rest of the car. The fender near the sofa is made of blue plastic.

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